Portfolio

PLAYABLE WORK ACROSS PERSONAL SYSTEMS, CLIENT TITLES, AND EARLIER MOBILE RELEASES.

Discover a world of creative and engaging game mechanics with me. From concept to execution, my projects are designed to bring players joy and excitement.

Game Design Unity Development UX/UI Thinking Playable Systems

8 Projects

Curated across personal experiments, professional work, and earlier mobile/J2ME releases.

3 Eras

Organized to show where the work fits: current personal projects, client work, and earlier catalog titles.

Design to Build

Roles span game design, technical game design, Unity implementation, UX/UI thinking, and level design.

Featured Personal Projects

Original mechanics built to be played, tested, and pushed further.

These projects show the clearest through-line in how I approach systems: tight loops, readable interactions, and mechanics that get interesting fast.

Personal Project

Grid Town

Puzzle PvP • PC

Role Game Design, Development
Headline Get ready to conquer the puzzle world and build the a town in Grid Town!

Place pieces strategically to claim victory over your opponent and watch your town grow. Whether you’re battling it out against the AI or a friend, Grid Town delivers short, intense matches full of twists and turns.

Join the Grid Town revolution today!

Grid Town title art.

Personal Project

Phystrix

Arcade • PC

Role Game Design, Development
Headline Get ready for a twist on a classic favorite with Phystrix!

Say goodbye to fixed positions and hello to limitless possibilities! With the ability to move and rotate pieces freely, complete with mass and gravity, every game is a unique challenge.

With the addition of power-ups, Phystrix elevates the timeless gameplay to new heights of complexity and excitement.

Don’t settle for just any Tetris clone. Play Phystrix and experience the ultimate evolution of a classic.

Phystrix title art.

Professional Projects

Collaborative work shaped inside production constraints, teams, and live products.

These projects highlight technical design support, Unity production work, and the way design intent stays connected to implementation.

Professional Project

Ludo Teams

Social Board Game • Android and iOS

Role Technical Game Designer, Unity Developer for Play Space, aka Space Go

Ludo TEAMS turns classic Ludo into a new universe made up of floating islands where magical and powerful beings live and fight for the incredible Ludo prizes hidden in the centre of each island.

This new Ludo, Ludo TEAMS brings the best of the classic ludo in each of its modes, battles 1 vs 1, 2 vs 2, 4 players and you can even play a personalized battle against your friends now with new emotions in your games.

Choose the best protector and you can multiply your rewards. Enjoy also the special events as you will be able to get many daily rewards.

Video credit: Space Go

Ludo Teams title art.

Professional Project

Monster Mansion Blast

Match Blast • Android and iOS

Role Unity Developer for Playgram Games

Welcome to Monster Mansion Blast – where spooky fun meets puzzle madness!

Explore Monster Town and take on fiendishly fun match-3 puzzles filled with explosive power-ups and eerie surprises. Decorate and restore your very own haunted mansion, unlocking ghostly furniture, creepy decor, and enchanted rooms as you play.

Join ghastly tournaments and seasonal events to earn rewards and prove your puzzle skills. With quirky monsters, clever challenges, and endless spooky charm, there’s always something new to discover.

Get ready to blast, decorate, and haunt your way to the top!

Video credit: @KruGames

Monster Mansion Blast title art.

Professional Project

Freeport: The City of Adventure

RPG • PC • Cancelled

Role Technical Game Designer, Articy Draft design and implementation, at Super Squad for Drowning Monkeys

A captivating RPG inspired by the tabletop game, Freeport.

Set in a dark, pirate-infested city brimming with intrigue, this canceled game promised an immersive journey where player choices would shape the story and alliances.

Combining rich narrative depth with tactical turn-based combat, Freeport offered players the freedom to navigate moral dilemmas, forge their own paths, and battle through the gritty streets of a city where danger lurks at every corner.

Perfect for fans of choice-driven gameplay, it was poised to be a memorable experience in a world of swashbuckling adventure.

Video credit: Josh Chudnovsky

Freeport The City of Adventure logo art.

Earlier Mobile & J2ME Work

Smaller-screen releases that still reflect player clarity, pacing, and mechanical focus.

Earlier projects across Android, iOS, and J2ME, covering children’s games, puzzle work, and action-platformer design.

Earlier Work

Mary Bubbles

Children’s game • Android and iOS

Role Game Designer for Kitmaker

A delightful children’s game launched for Android and iOS in 2015. This enchanting game invites young players into a magical world filled with colorful landscapes, engaging activities, and lovable characters, designed to spark creativity and learning through fun and interactive gameplay.

Perfect for kids, Maria Bimbolles’ World offers a safe and vibrant environment where exploration and imagination lead the way!

Asset Placeholder Mary Bubbles artwork pending

Keep the card aligned with the site until child-friendly approved imagery is added.

Earlier Work

Sweet & Bubble

Bubble Shooter • J2ME, Android and iOS

Role Game Designer, Level Designer for Kitmaker

A charming bubble-shooting game designed for Android, iOS, and J2ME. Dive into a vibrant world where you’ll pop colorful bubbles, match candies, and unlock exciting challenges across delightful levels.

Perfect for casual gamers, Sweet & Bubble offers simple, addictive gameplay combined with bright, fun visuals that make it a treat for all ages.

Get ready to aim, shoot, and burst your way to the top!

Asset Placeholder Sweet & Bubble key art pending

Placeholder keeps the grid consistent while final media is still missing.

Earlier Work

Final Kombat 2

Action Platformer • J2ME, Android and iOS

Role Game Designer, Level Designer for Kitmaker

A thrilling action-platformer where you take control of Jax, a fearless cop, or Hal, a powerful robot officer, in a high-stakes mission to save the city!

Navigate through intense levels, defuse bombs, and battle fierce enemies and formidable bosses in this adrenaline-fueled adventure.

Challenging obstacles, and epic showdowns, Final Kombat 2 keeps you on the edge as you fight to bring peace back to the city!

Video credit: PSseriesX

Asset Placeholder Final Kombat 2 art pending

Designed to be replaced by a proper screenshot or promotional image later.

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